PROFILE
I am a 3D Game Designer. Designing is something which i love to do. In my free time i enjoy making creative designs using my imagination, building 3D models, and expressing ideas through art. Motivated designer with hands on experience through academy. Skilled in designing, texturing and rendering. Tools i have used for making model is MAYA and for texture i use Photoshop, ZBrush & Substance 3D Painter. Through my internship at Webskitters, I learned many new things that enhanced my creativity skills.
Personal Project/s
Description :
- Stylized magician’s desk with playful props like a hat, rabbit ears, books, dice, and a crystal ball. Clean shapes with smooth curves and a strong, appealing silhouette.
- Added small elements like cloth drapes, stars, and rounded edges to enhance the cartoon/fantasy feel and visual interest.
- Hand-painted style with vibrant colors and soft gradients. Materials are simple but effective, giving a clean and stylized look.
- Soft studio lighting setup highlighting forms, colors, and depth while creating smooth shadows.
- Rendered in Marmoset Toolbag, focusing on presentation, color contrast, and material readability.
Project Name :
CARTOONISH SCOOTER
Description :
- Stylized scooter with smooth, rounded shapes and a clean, cartoon-inspired design. Focus on simple geometry and a strong silhouette.
- Clean edge flow with well-controlled curves, making the model look polished and game-ready.
- Added elements like mirrors, headlight, seat cushion, and back storage to enhance realism while keeping a stylized look.
- Simple PBR materials with soft color tones. Glossy paint for the body, metallic parts for handles and frame, and rubber texture for the tires.
- Good contrast between metal, plastic, and rubber surfaces, helping each part stand out clearly.
- Soft studio lighting setup with smooth shadows and reflections, rendered to highlight form, material quality, and overall presentation.
Project Name :
OLD TELEPHONE
Description :
- Detailed antique telephone with complex shapes, including rotary dial, handle, and coiled wire, capturing a classic vintage style.
- Clean and well-structured geometry with smooth curves and refined edges for a realistic hard-surface model.
- Small elements like screws, joints, and decorative parts add depth and authenticity to the design.
- Realistic PBR textures with rust, dirt, and worn paint effects, giving a strong aged and weathered look.
- Good variation between metallic surfaces and painted areas, enhancing realism and surface contrast.
- Studio lighting setup used to emphasize texture details, reflections, and overall material quality.
Description :
- Futuristic pistol design with clean hard-surface modeling and sharp mechanical forms, giving it a sleek sci-fi look.
- Well-optimized geometry with smooth edge flow and crisp edges for a polished, high-quality finish.
- Includes small mechanical parts, engravings, and branding elements that enhance realism and visual interest.
- PBR textures with a mix of matte and glossy surfaces; subtle wear and color accents add depth.
- Strong contrast between metal, plastic, and rubber grip, improving material readability.
- Studio lighting setup highlights reflections, edges, and surface details, creating a clean and professional presentation.
Project Name :
ROOM INTERIOR
Description :
- The model shows a cozy, stylized bedroom interior in a compact isometric cutaway design, giving a clear view of all elements in one frame.
- Textures are soft and matte, with a slightly clay-like or pastel finish rather than photorealistic detail, enhancing the warm, aesthetic feel.
- A warm, earthy color palette dominates—beige, brown, and muted orange tones—creating a calm and inviting atmosphere.
- Lighting is smooth and diffused, with soft shadows and global illumination that add depth without harsh contrasts.
- Furniture and props (bed, desk, plants, pumpkins) are simplified with rounded edges, contributing to a clean, minimal, almost toy-like appearance.
- The render quality is high, with good anti-aliasing and balanced composition, giving it a polished, visually pleasing look suitable for design showcases.
Description :
- Stylized robotic with a rotating multi-barrel gun and spider-like mechanical legs.
- Clean hard-surface modeling with good edge flow, bevels, and well-defined joints.
- Detailed parts like cables, bolts, and hinges add realism and complexity.
- PBR textures with orange painted metal, rough black steel, and subtle edge wear, scratches, and dirt.
- Good material contrast between matte and slightly glossy surfaces for realism.
- Soft three-point studio lighting (key, fill, rim) enhancing depth and silhouette.
- High-quality render with smooth shadows, reflections, and a clean gradient background.