RESUME
Anushree Seal

SKILLS

  • MAYA (environment, exterior, interior objects)
  • Photoshop
  • Substance 3D painter
  • ZBrush
  • Rigging

LANGUAGES

  • Bengali (Native)
  • English (Intermediate)
  • Hindi (Intermediate)

Interest

  • Clay 3D model
  • Drawing
  • Design
  • Making clay jwellery
  • Crafting

Personal Info

  • DOB : 26/09/2001
  • Marital Status : Single

Anushree Seal

Unity 3D Game Designer

Subhashgram Chanditala Park P.O- Subhashgram P.S- Sonarpur Kolkata- 700147

PROFILE

I am a 3D Game Designer. Designing is something which i love to do. In my free time i enjoy making creative designs using my imagination, building 3D models, and expressing ideas through art.  Motivated designer with hands on experience through academy. Skilled in designing, texturing and rendering. Tools i have used for making model is MAYA and for texture i use Photoshop, ZBrush & Substance 3D Painter. Through my internship at Webskitters, I learned many new things that enhanced my creativity skills.

Personal Project/s

Project Name :

DESK

Description :

  •  Stylized magician’s desk with playful props like a hat, rabbit ears, books, dice, and a crystal ball. Clean shapes with smooth curves and a strong, appealing silhouette.
  •  Added small elements like cloth drapes, stars, and rounded edges to enhance the cartoon/fantasy feel and visual interest.
  • Hand-painted style with vibrant colors and soft gradients. Materials are simple but effective, giving a clean and stylized look.
  •  Soft studio lighting setup highlighting forms, colors, and depth while creating smooth shadows.
  •  Rendered in Marmoset Toolbag, focusing on presentation, color contrast, and material readability.

Project Name :

CARTOONISH SCOOTER

Description :

  •  Stylized scooter with smooth, rounded shapes and a clean, cartoon-inspired design. Focus on simple geometry and a strong silhouette.
  •  Clean edge flow with well-controlled curves, making the model look polished and game-ready.
  • Added elements like mirrors, headlight, seat cushion, and back storage to enhance realism while keeping a stylized look.
  • Simple PBR materials with soft color tones. Glossy paint for the body, metallic parts for handles and frame, and rubber texture for the tires.
  •  Good contrast between metal, plastic, and rubber surfaces, helping each part stand out clearly.
  • Soft studio lighting setup with smooth shadows and reflections, rendered to highlight form, material quality, and overall presentation.

Project Name :

OLD TELEPHONE

Description :

  •  Detailed antique telephone with complex shapes, including rotary dial, handle, and coiled wire, capturing a classic vintage style.
  •  Clean and well-structured geometry with smooth curves and refined edges for a realistic hard-surface model.
  •  Small elements like screws, joints, and decorative parts add depth and authenticity to the design.
  •  Realistic PBR textures with rust, dirt, and worn paint effects, giving a strong aged and weathered look.
  • Good variation between metallic surfaces and painted areas, enhancing realism and surface contrast.
  •  Studio lighting setup used to emphasize texture details, reflections, and overall material quality.

Project Name :

GUN

Description :

  • Futuristic pistol design with clean hard-surface modeling and sharp mechanical forms, giving it a sleek sci-fi look.
  •  Well-optimized geometry with smooth edge flow and crisp edges for a polished, high-quality finish.
  •  Includes small mechanical parts, engravings, and branding elements that enhance realism and visual interest.
  •  PBR textures with a mix of matte and glossy surfaces; subtle wear and color accents add depth.
  • Strong contrast between metal, plastic, and rubber grip, improving material readability.
  • Studio lighting setup highlights reflections, edges, and surface details, creating a clean and professional presentation.

Project Name :

ROOM INTERIOR

Description :

  • The model shows a cozy, stylized bedroom interior in a compact isometric cutaway design, giving a clear view of all elements in one frame.
  • Textures are soft and matte, with a slightly clay-like or pastel finish rather than photorealistic detail, enhancing the warm, aesthetic feel.
  • A warm, earthy color palette dominates—beige, brown, and muted orange tones—creating a calm and inviting atmosphere.
  • Lighting is smooth and diffused, with soft shadows and global illumination that add depth without harsh contrasts.
  • Furniture and props (bed, desk, plants, pumpkins) are simplified with rounded edges, contributing to a clean, minimal, almost toy-like appearance.
  • The render quality is high, with good anti-aliasing and balanced composition, giving it a polished, visually pleasing look suitable for design showcases.

Project Name :

ROBOT

Description :

  • Stylized robotic with a rotating multi-barrel gun and spider-like mechanical legs.
  • Clean hard-surface modeling with good edge flow, bevels, and well-defined joints.
  • Detailed parts like cables, bolts, and hinges add realism and complexity.
  • PBR textures with orange painted metal, rough black steel, and subtle edge wear, scratches, and dirt.
  • Good material contrast between matte and slightly glossy surfaces for realism.
  • Soft three-point studio lighting (key, fill, rim) enhancing depth and silhouette.
  • High-quality render with smooth shadows, reflections, and a clean gradient background.

EDUCATION

Bachelore in science

2024

Higher secondary

2020

Secondary

2018
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